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Idylls of the Rat King (Dungeon Crawl Classics)

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Published by Goodman Games .
Written in English

Subjects:

  • General,
  • Games / Gamebooks / Crosswords

Book details:

The Physical Object
FormatPaperback
Number of Pages32
ID Numbers
Open LibraryOL8592288M
ISBN 100977960285
ISBN 109780977960286

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Idylls of the Rat King is designed for characters of 1st-3rd levels, but it can be modified for parties of dif-ferent sizes or levels. Consider adapting the adventure as follows: 3 or fewer characters:Encounters , , , , , and can have the number of regular goblins either halved or entirely eliminated (GM’s discretion).File Size: 3MB.   When Idylls of the Rat King tries to be like a 1st edition D&D book it really does try. The covers (front and back) look so much like a 1st edition product that the . Find helpful customer reviews and review ratings for Dungeon Crawl Classics #1: Idylls of the Rat King at Read honest and unbiased product reviews from our users.5/5.   Idylls of the Rat King is a good dungeon crawl with a little bit of mystery thrown in. Chris Gath has written 7 reviews, with average style of and average substance of The reviewer's previous review was of reviewer's next review is of Og: Unearthed Edition. This review has been read times.

This is a edition update of the ENnie-recognized best-seller that started the Dungeon Crawl Classics line! In Idylls of the Rat King, goblin bandits are once again attacking the silver caravans, killing innocent miners and stealing cargo. The goblins have taken up residence in an abandoned mine northwest of Silverton. Someone must get rid 5/5(2). This new edition features all-new cover art, new interior art, and a complete overhaul to the edition. It includes new, larger player handouts, but keeps the classic feel that has made this series such a hit! In Idylls of the Rat King, goblin bandits are once again attacking the silver caravans, killing innocent miners and stealing cargo. Idylls of the Rat King: Introduction posted by gradenko_ Original SA post. Dungeon Crawl Classics, a game that used a simplified version of D&D 3rd Edition mechanics (no Trip rules, for example) and married it with character generation that prevented optimization via random rolls and a "survival of the fittest" level zero campaign also drew heavily on more "old-school" fantasy Written: